Industry
Game Developers Trade Public Cloud for Hybrid IT Systems
The CEO at Code Wizards and CIO at i3D.net, who architect the IT infrastructure for blockbuster multiplayer video games, along with GamesBeat’s Dean Takahashi, unpack how vendor lock-in, a crowded market, and a string of multi-million dollar flops are forcing game makers to modernize to rein in costs.
By Jason Johnson
April 16, 2026